ZBrushCentral

dispmapcreate

Hey!
I’ve been doing some zscripting recently. I’ve got a bunch of questions.

Dispmapcreate – is there a way to generate a 32bit map with this function? as far as I can tell there’s no setting to switch between 16 and 32bit?

also, is there a function to flip an image? (other than loading the image and ipressing)

how does one make a text field? I’ve seen zscripts that seem to have textfield capabilities. anyway to do this? I can’t seem to find a funtion for it. there’s ibutton…islider…

thanks much for the help!
-bayard

just discovered the textfield…StrAsk.
awesome.still no 32bit dispmapcreate though. :cry:

You answered your own question, I’m afraid. Though you can use FileNameSetNext and then IPress the relevant button.

Hi I have a problem about DPmap too, But my problem is some different. I need your help.

http://www.youtube.com/watch?v=DQ76F3wWIng in This video I explained my problem. I am waiting for your answers:confused:

Hi,

First off, please don’t add questions to old threads. You may not get a reply that way. Start a new thread in the Other-Questions-And-Troubleshooting-Forum. Don’t use this forum - it is only for zscripting questions.

From your video it looks as though you are mixing up applying a displacement with creating one. To create a displacement map you need to:

  1. Make sure your model has UVs. If it hasn’t then use the UV Master plugin to create them.
  2. Go to the lowest subdivision level.
  3. Press Tool>Displacement Map>Create Displacement Map.

To export the displacement map you need to:

  1. Press Tool>Displacement Map>Clone Disp. A copy is put in the Alpha palette.
  2. Export the map from the Alpha palette.

Please post any further questions in the Other-Questions-And-Troubleshooting-Forum.

HTH,