Hi guys,
Ran to a little problem awhile ago. I was generating the displacement map through Zbrush by using the Multimap exporter. Once done i apply the Displacement back on to the model. But they seems to be weird gradient or colour in the displacement map as shown.
The Uvs on the model are the same btw. Cant seem to figure it out. Any experts there who is willing to help?
The first image is where displacement map is applied. Second image is the original mesh itself. The third image is the displacement map that was generated in the multimap exporter and then place into the displacement slot.
Your help will be much appreciated.