Moved to Q&T Forum
is there any disadvantag when using GUV for displacement mapping?
what mappping are you using for displacement?
im doing details on low res meshes in zbrush and then render the final in 3d max.
would like to know what the best way is.
and is it easyer to do the UV mapping for the textures in zbrush and export the mapping to max?
im very new to zbrush so i have no experience.
would love to know more.
tutorials?
especially for mapping in zbrush would be nice.
tia