ZBrushCentral

Disable Creases from ZBrush to Maya?

Hi

I’ve noticed that if I export a mesh from ZBrush as an FBX that has been unwrapped in Maya previously, and Polygroups and Creasing have been applied based on the unwraps, that when it goes back into Maya, there’s an additional edge that can’t be selected that marks thoses creases. Is there a way of disabling them before exporting out of ZBrush? I don’t necessarily want the Creases to be removed, but I’d prefer them to be disabled whilst adjusting some UVs in Maya. Or can this only be done within Maya?

Thanks

Nobody?