[](javascript:zb_insimg(‘90924’,‘dinosaur-render3 copy.jpg’,1,0))[](javascript:zb_insimg(‘90925’,‘dino-ruling copy.jpg’,1,0))
modelled n maya. textured in zbrush and phooshop. rendered in mental ray. let me know your views as its been a long time since i have posted anything.
cheers
Not bad. How many polygons on these bad boys? They look a bit low rez, like game characters. You may need to go up a notch in pixols. The long drool lines look odd, and not like drool.
i see what you mean about the drool. lol. it was a low res dinosaur and i used displacement mapping. how can u tell its low res. im still new to this 3d saga
Actually, I’m a bit of a newbie myself. Still waiting on Z3 for the mac, so I’m a little behind in the learning curve right now.
I guess sharp edges due to less polygons for making those smoother shapes usually give it away to me. The textures are pretty good, but the dinosaur in the background, especially his head and tail, looked suspiciously low rez to me.