Operating System Windows 8.1 64-bit CPU Intel Core i7 @ 2.50GHz 48 °C Haswell 22nm Technology RAM 8.00GB Single-Channel DDR3 @ 798MHz (11-11-11-28) Motherboard GIGABYTE Q2556N v2 (SOCKET 0) 14 °C Graphics Generic PnP Monitor (1366x768@60Hz) Intel HD Graphics 4600 (CLEVO/KAPOK Computer) 2047MB NVIDIA GeForce 840M (CLEVO/KAPOK Computer) 43 °C
Hi, I am having an issue with the UV’s in the attached pics, when I flatten the UV in UVMaster the UV’s look fine, when I Morph the UV the UV’s look messed up. The model hasn’t been changed or altered in any way between trying flatten and morph. Any ideas what is happening here. Using Zbrush 4.7 P3 64bit.
Thx in advance
Rucy
Low poly model
Flattened Model
Morphed Model