ZBrushCentral

Diablo (Realtime)

Please Please Share us your Texture baking tip & trick. did you just use XNormal AO or any special render? :slight_smile: because it is sooo amazing!!!

Splendid work as always Rafael! Nice and crisp model works and I totally dig the texture. Tx for sharing the infos! Thumbs up!

great job man.

It’s really really great!!
Awesome work!!

Insane!!! Amazing work as usual Rafa

I love to see your new works! Thanks for sharing!! Peace!

Thanks a lot guys!

ZawYeMyint- i used xnormal for all the bakes man, no big secret :wink:

fantastic brother man!

there’s nothing to say Raf, you’re one of the best. Insane work!!!

good job man, i really like it

Great sculpt and polypaint! Preview in Marmoset is superclean:+1:!

its amazing to watch you work with the move brush. swoosh swoosh -> face
cool

Ago
Etcher - thanks man! I didnt use any polypaint in zbrush for this, all the textures were made in photoshop.

Ago
FrederikP - thanks man!

…of Hyperion in the book of Dan Simmons ! :wink: (The Shrike)

Here are the flat textures

textures2.jpgtextures.jpg

Great work as always !!!
Congrats

wow finally i can see the this…always be a fan of your great artworks!!

I would love to be able to do this. it’s really beautiful in it’s own way.

Nice work. Beautifully executed :+1:

Hot damn, awesome as always, Mr. Grassetti. Always an inspiration; doubly so because I’m brazilian too :slight_smile:

I have one question… What’s your workflow for creating the textures? You said you don’t use polypaint… do you mean at all, not even for a base paint and laying out where is what so you can enhance in Photoshop? Or do you just go blindly in PS with a blank page and start doing it?