Dear all,
I’m having problem with detail lost when i export the model from zbrush and use displacement map in Lightwave
(see below.) I have tried everything I could possibly think of, (increase subdivision level, using adaptive displacement map, and etc) but I still couldn’t get the details back. Does anyone have the same problem or knows how to fix this?
And another question, it seems like I cannot load any model with 1million+ polys into lightwave. Is this common or is there a way i can fix this? Please reply if you know anything at all.
Thx!