I had this idea of mixing modern technology with old/medieval type of armor for a while, I think they go really well together. It took me quite a while to finish it, mainly because of the amount of hardsurface modelling which I’m not really good at, but I like how it turned out, and it was a good challenge too!
I hope you like it!
I used blender for modelling and rendering, zbrush for sculpting and substance painter for the textures.