ZBrushCentral

Demon of the Wood

Real time character previs of a creature I design during my Creature Design classes. Made in ZBrush, textured in Quixel Mixer and rendered in UE5. Fur made using Maya XGEN.
Class Live Stream timelapse about my “creature design class”. Finalizing the creature with ZBrush trying “Monster Eye Maker” from Artistic Squad, exporting & importing my model in Unreal Engine 5, playing with materials, making fur in Xgen, preparing scene in Unreal and other stuff…

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