ZBrushCentral

Demon Edge / real time

As a long time lurker I finally decided to start posting.

So, after finishing some freelance work, I wanted to do a nice relaxing project.
Nothing too big, yet something to learn from. I gave 3Point Shader another try and really put much time on the texturing and shading part.
And yeah, the 3Point Shader helped me getting a result I´m quite happy with.

It´s the Demon Edge Sword from Dota

2.706 tris
rendered in max with 3Point shader

Thanks for watching!

Attachments

dota_01_zbc.jpg

3_ul_res.jpg

4_ul_res.jpg

5_ul.jpg

6_ul_res.jpg

7_ul.jpg

maps_940.jpg

Great design! I love that the blade is orange.