ZBrushCentral

Default able to use substance painter maps with Zbrush Bridge to Keyshot?

I am wondering if I upgrade to Keyshot Pro 6 with the ZBrush Bridge if there is anyway you can use the output maps (normal, metallic, height, base color, etc) from substance painter? I’ve read that you can use them with the standalone version of Keyshot but I don’t know if possible using the Zbrush bridge. Thanks for any info. I also see where Keyshot 7 will soon be out and it would be nice to be able to use this with Zbrush and Substance Painter.

(not sure why the title of this post says default - please disregard)

You can import maps directly into Keyshot after you send your object from ZBrush to Keyshot. Keyshot has slots for diffuse, spec, normals and bump maps.