ZBrushCentral

Deep Sea Behemoth (WIP)

This is a design Ive been playing around with and having a lot of fun in the process. Im still very new to Z brush (and 3D work in general) so any comments/critiques are welcome. It was modelled in zspheres and rendered in Z brush, with a little post Pshop work. Next I`ll be playing around with painting the creature. I also just want to say how helpful this forum has been already to a Z noob like me. ASW

zray comp2(low).jpg

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Welcome and very cool critter. :wink:

Welcome, avatarsw. Ya can’t beat a good ol Sea Monster. Welldone. Hope to see some color. 50.

sea creatures RULE! long live Cthulhu:D

this idea is great!

Hey, thanks guys. Just a quick question from a novice Z artist: Whats the difference between an adaptive skin and a polymesh, and when do you need/not need to use them? ASW

…for a a volume 3D created with Zspheres
Polymesh is used for transform primitives 3D to meshes editable with many more options :slight_smile:
Unified skin is used for create a new skin around a volume 3D
Seen your site :+1:
No doubt than in a few times you will be new masters of Zbrush Sculpting :sunglasses:

Wow, I never saw this! It makes me really want to sculpt a fantastic sea creature. Being a diver, I have a fascination with the sea and sea creatures alike, I’d give my left kidney to swim among one of these :smiley: By the way, I just realized that the other day I had been to your site and downloaded all your images into my ‘inspiration’ folder, hope you don’t mind :wink:

That model looks promising, and the sculptures on your site are amazing! Can’t wait to see what you will do with Z… Welcome! :smiley:

Thanks guys, for replying to this old post! You may have missed my "Scarface" post as well. Heres a link to it:http://www.zbrushcentral.com/zbc/showthread.php?t=35306&highlight=scarface

Jamie