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Dead End: Open World Survival Game -Official Recruitment-

What is Dead End?

Dead End is a survival game like you have never played before, not only does it focus on things like hunger and thirst, but you will also battle things like sickness, disease, weather, each other, and who can forget the zombies?

Dead End is about the human element of survival, its not about mindless zombie killing, or who can get the most kills, its about who lasts the longest, who you become and tough choices. Morality will matter, the more bad things you do, the worse of a person you become, the more good things you do, the better of a person you are.

Who will you be? The moral compass of the world, who holds onto former humanity? A ruthless bandit, who steals and kills their way to the top of the food chain. Or something in between?

The Team

Right now we have 7 people, 5 of which are 3d artists (they also texture their assets), the other 2 members being a web developer/2d artist, and an animator. We are always looking to expand so go check out our recruitment thread if you want to help out!

Progress

Originally we started in CRYENGINE 3.5, but once we got emails saying Unreal Engine 4 was out, we basically knew we were switching right away. The reasons being fairly obvious, a smoother workflow, better tools, more support, a more friendly and active community, along with many others. We don’t want to bash Cryengine, as it is a nice engine, but Unreal Engine 4 is just better suited for what we are doing. We are currently in the early stages of development, currently trying to get more people to help out, we have a lot of assets completed, and are currently starting on our first in game environment. We would like to get programmers and UI artists to get some of the core mechanics in game, and test them. We don’t have any planned release dates, as I don’t like to promise something that I am not entirely sure of. I can say that as of now, we have plans for a closed alpha, which will include our team, and community members we select. But this alpha testing will be far off. Atleast until we get the core mechanics in game along with an environment or two.

Recruitment

We are currently looking for anyone who wants to help! We are in need of programmers especially, but any help is appreciated! Just contact us and let us know what you can do, our site also has an application form you can fill out. We are slowly moving over to AIM, as Skype is a bit slow for us, so AIM will be a requirement for communication.

Other requirements are
Dedication
No Ego
Supportive
A will to learn new techniques

Check our main thread or our website for pictures and more information!
https://forums.unrealengine.com/show…-Survival-Game

Apply here: www.deadendthegame.com/join-the-team

Website
www.deadendthegame.com

Contact Us
Email: [email protected]
Skype: bryanh94 or Brian.Hanley
AIM: [email protected] or [email protected]
Twitter: @DeadDevs

Thanks,
From everyone at Dead Developers