ZBrushCentral

(Daniel Craig portrait )

Hello everyone, this is my new work (Daniel Craig portrait ).i did use Zbrush for sculpting and Mari and substance painter for texturing and Maya for retopology and Arnold for rendering. I did use the texturing XYZ map and some manual brush for face details also I did use Xgen for hairs.i will share more render form other view.i hope you like it.
#danielcraig
#xgen

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