Capturing likeness is a tricky thing so bare with me
Modelling and other technical stuff done in Blender,sculpting and texturing in Zbrush and Photoshop,hair in Xgen and rendering in Arnold,Maya.
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Capturing likeness is a tricky thing so bare with me
Modelling and other technical stuff done in Blender,sculpting and texturing in Zbrush and Photoshop,hair in Xgen and rendering in Arnold,Maya.