Cyclops The deer hunter
Project im working on last time. My goal was to go through the process of creating a game ready model sculpting, retopo, low poly, Uv unwraping, baking and texturing. Whole character with this level of detail has 200 k tris and for video game could be reduced. Textured was done in substance painter and pieces of leather material in marvelous. Hair-Cards made with zbrush and substance painter. Render in marmoset toolbag. Uv and retopo in Maya. Concept and design was mine.
www.artstation.com/balcerzakdominik
3 Likes
love the gorrila kind of look to the face so many details to look at
1 Like
Thank you and yes gorilla was part of reference.