ZBrushCentral

Cyborg Woman

Hello everyone!
This is my take on the Cyborg Woman, an amazing concept done by Coco Kim.
A realtime game character created during my time at 3Dsense Media School, thanks to the help of my mentor Julian Khor.
This project was really fun to do especially when it comes to learning new pipelines such as baking, the creation of hair cards and studying cloth folds.
Hope you enjoy what you see here!
Videos and more renders on Artstation!! https://www.artstation.com/artwork/lRwLwa
Link to my Demoreel: https://youtu.be/R_Cio6CoOSs

Modelling done in Maya and ZBrush
Texturing done in Substance Painter
Baking, Lighting and Rendering done in Marmoset Toolbag 4
Rigging done in Maya







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