I am trying to create a custom VDM Brush from a shape that has overhanging parts. For example see screenshot. I use the plane project 1024 resolution from Lightbox as base and sculpt on it to create the vdm brush. The result is always that an overhanging shape is connected with the ground plane once the brush is created and applied.
Is there a problem in my workflow or is there a bug? This once worked pretty well. ZBrush 2022.0.7