Hello,
I have a curve created from a zsphere and two polygroups. I made a curve with frame mesh button polygroups.
this curve has a small little red circle at the end and a small white circle at the top.
My issue is to invert that because my insert brush has a head and tail.
My result is the head is at the bottom and the tail at the top (snake) I would like to have the head at the top and tail at the bottom.
any solution to invert these two circle