Hey everyone. I got this curveball (maybe it really is one):
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Used Frame Mesh from Curve Functions to create a desired path on this leather piece:
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Clicked on a path with a curve-enabled brush.
… but it seems that every time I click on the framed path, it has been adjusted to make it smoother. I tried to modify the values in Curve Modifiers, but it doesn’t seem to change the way curve affects the Frame Mesh path.
- End result should be that curve brush has an identical trail to the original path.
If you know what the problem could be, or know a way to solve this. Let me know!