So… Here is my second post %) Emmm… “Cruz Macabra aka Ilusao Antropomorfica Crescente na Fronteira Entre o Sonho e a Realidade” (Cross Macabre aka Growing Anthropomorphic Illusion on a Border between Dream and Reality). All the modelling and texturing was done in zbrush, exported into 3ds Max with normal maps and rendered with standart lights (Vray+subsurface scattering would take too much time ). I think, I
ll try to make something with this "cross" using zbrush
s materials and render
[attach=14844]Cruz Macabra low.jpg[/attach]
And a closeup…
[attach=14845]Cruz Macabra closeup.jpg[/attach]