I came across an awful bug today in ZBrush 2018 that can corrupt a file or hard crash ZBrush if you aren’t careful. Very simple to replicate.
- Swap to polymesh3D or any mesh3d subtool.
- Subdivide subtool once or twice (tends to be worse with more subdivisions).
- Switch to Move tool with gizmo.
- Ctrl+move to duplicate the mesh.
- Rotate the view and you might notice odd draw behavior.
- Step up and down subdivisions and the mesh will explode or ZBrush may crash.
- Swap to a different subtool and/or scroll a long list of subtools that include the bugged subtool and you'll crash.
It’s very consistent, and the scary part is if you leave a subtool like this in your list and save the file you won’t be able to use the file when you reopen it or even a project it was in (since it crashes on trying to draw I think). The error that sometimes displays seems to be a memory error so perhaps this is a leak or maybe something more serious.
Just wanted to let you know about this since I almost lost a few hours progress but fortunately had an non-corrupted quick-save.