Here are the results of the collaboration with a real model who has been lending me some reference images to accomplish this project. There is a lot of hard work behind and a lot of time spend to create this amazing character. With my experience and knowledge I tried to make this sculpture like a movie production one, filling me with a lot of anatomy references at the sculping time, creating a good looking hair with Blender particle system and making clean topologies. Made with Zbrush, Blender and Photoshop.
You can se the full project here: https://www.artstation.com/artwork/nQBaoe