I just recently got into using Mudbox and Zbrush and this was just a quick test i did on an old model i had laying around. Original head about 2hours Zbrush detail about 30 mins. Base done in Maya. Agin this is just a test so final will be way more refined. I jsut wanted to see wha ti could do in a short time with the base. Any and all suggestion will be helpfull for final model.
Nice base model.
The sculpt isn´t that impressive.
The angle doesn´t give it chance to.
More pics.
Decided to scrap the old zbrush file entirely this is now where near being done. The back has just been started and still working on the facial detail i think that so far the defined areas are looking way better. I rush threw the fisrt jsut trying to get a quick sketch of what i ight do with the surface. all comments welcome.
Attachments
Now it makes it justice.
Its a great design BTW.
Thanks man it was a concept i did awhile back.