A few years ago a friend and I were taking a class together, and he recommended a science fiction novel to me called the Legacy of Heorot. We had to run to the book store to pick up something for the class, and I picked up the book and read it that night. Got inspired to do some sketches and later build a 3d model in 3DSMax of the main creature in the novel, the monster the colonists called a grendel (it’s not completely accurate to the book, but was my take on what I thought it would look like). Haven’t had much time to work on personal projects recently, and thought that it might be fun to try and rework what I’d already done with the grendel. I simplified the geometry a bit, brought it into Zbrush, and worked in Zbrush and Pshop to detail the creature. Haven’t had the time to finish texturing and rigging it (or adding the spikes to the tail, eyes, and tongue), but thought this would be decent enough to post just showing the geometry and bump. Rendered in Mental Ray.
John Stetzer
JWS