Hi there,
This is my first post on this forum so I would firstly like to say thanks to all the talented and outgoing people on this forum that have helped me and others out.
I’m currently working on a heavily faceted sculptural wall that requires certain facets to resemble contour/3d print lines. It’s quite large and I don’t think manually doing It will give the accuracy that I’m looking for.
I guess I’m looking for a way to get very clean steps on some of the angled facets/polygons, sometimes adjoining. Kind of similar to rice paddy fields but more geometric.
I’m at a loss and would greatly appreciate some help from someone on the best way to do this.
The picture below is an example of what I need to do, but much cleaner, crisp and sharper etc
This screengrab below is an example of what I need to put the effect onto
I am going to polygroup the selected polygons so I can isolate them. Then subdivide them heavily to prepare them for the clean contour lines I’m after.
Has anyone got some ingenious way of doing this? I will be forever in your debt!
Looking forward to hearing your input.
Many thanks,
Mike