hello,
I am trying to wrap a tileable argyle texture around a pair of legs to make tigh high leggings. Would anyone be willing to point me in the right direction about the best way to accomplish this in zbrush?
thanks in advance!
lowest subD
tool>texture>UVtile
alpha>import (grab 4sided tiling alpha)
highest subD
tool>masking>mask by alpha
deform as you see fit.