Hello everyone! I’ve used mostly Maya in my modeling journey and recently started learning Zbrush. The professional game asset creators always have some really nice true to life guns with scopes that have the grooves, words, and numbers all so clearly printed on the model.
This doesn’t seem to work for me by simply using the Spotlight and projecting textures from real life photographs.
http://i1086.photobucket.com/albums/j443/Latitudeblu/scope2_zpsb2bc8031.jpg
As you can see my texturing is laughably bad.
How do I do it like the pros so I can start freelancing and stuff.
Might just sign up for another month of Digital tutorials. They get picked on a lot for not being as good as Gnomen but do have some useful videos on there.