Hello everyone,
I found some threads about create shell issues but not similar to what I’m experiencing at the moment.
I designed this ring in Rhinoceros. I had to hollow it out and it is a pain in the neck to do it in Rhino, so I exported as an OBJ into ZBrush to use the Create Shell command. To use it I knew that I need another piece which will be used to subtract it from the ring. So, I made that and exported it too the same way.
In Zbrush, I imported them into the same subtool. Dynameshed them with a resolution of 640. I set the cutter as a “sub” and merged down the positive ring subtool with the negative cutter subtool and got the thing on “1.jpg”. I want to have a wall thickness equal to the thickness that is visible at the edges inside the ring.
When I switch to “Dynamesh” section in Geometry section on the left, the default options was Blur 2, Project On, Resolution 640, Wall Thickness 4. I turned off the project and let the others be. When I hit the “Create Shell” button, I get the result on “2.jpg”. This was good except that it was too thin and it didn’t match the thickness that I have on the inside edges of the ring. So I increased the wall thickness to 11, hit “create shell” again and got the thing on “4.jpg”. As you can see, there are some problems there. I am not sure how to clear those super thin polygons (burrs) appearing inside the hollow.
If I increase the wall thickness value even more, I got the thing on “3.jpg”. Which, obviously, looks like a subtraction instead of a create shell operation.
So, guys, I need to get it done soon. Any ideas? I really love this feature, it is really handy for me. I need to fix this. Please feel free to ask any questions.
Thank you.