Hi both loyal repliers,
I appreciate your response and understand that I was not very clear on the purpose of my need for masking>create alpha and masking>mask by alpha.
It has to do with wanting to be able to make progressive sdiv’s during the creation of a morph target.
As you, Marcus, will probably remember I solved this riddle by using ZProject Brush to shape a clone of the newly formed (multi sdiv) mesh into the form of the starting mesh (which is of a lower sdiv-character). To use the work in Poser I need to make a mesh that has the same form as the original in poser but with the polycount of the latest sculpt. I ‘simply’ push with the ZProjectBrush a clone of the latest sculpt onto the first form. So the form is the original and the polygoncount is the same as the one of the latest sculpt.
I hope to be clear. The proces of ZProjecting is however difficult to say the least. So I went on looking for a more elegant alternative; and that’s where the masking>create alpha comes in.
I thought to have really solved the problem so I could have a real artistic freedom in sculpting multi sdiv morph targets, but, helas. ZB seems to do something with the saved mask, so it will not translate EXACTLY to the cloned basemesh.
I also tried another route: in stead of saving the masked area with the alpha I tried to draw a red spot on a white polypaint where the mask should be and with Masking>By Intensity I define the area for the new sdiv. This red on white polypaint I Tool>Texture>‘Col>Txr’ and use this texture for the clone-basemesh to get the same area for sdiv.
But also here the process failes: no equal polycount. Probably the same backgroundproblem in ZB as with the ‘CreateAlpha and lMaskingByAlpha’.
By the way, when I use the ZBCube as the basis for this sdiv-translationprocess it worked very well. Strange?
I really do suspect that this means some minor attuning of the proces, but not being the programmer of the function I just am at a loss. Could it be possible that Pixolator himself can help me with this question?
I hope I am not asking too much of your attention.
Greetings, EddyL