Ya I think, and this is just a thought now, its caused when your pageing system runs tooo low on virtual ram. And another thing if the disk you are working off of is nearly out of space when you save.
It happened to me ALOT!!! last week but I found that my photoshop had made SO MANY TEMP FILES that it was hogging out my page system. Those temp files are unneeded!!!
At first I thought it was because I was getting into some insane poly counts for my machine. But it was actually me running out of virtual ram space.
The kicker to the entire story is I HAVE 4 GIGS OF RAM. and when you look up at the top of the screen it says its only using 2 gigs of ram (in Zbrush). But when you save, your pagefile looks like it has a heart attack(in taskmanager). which is understandable since you are saving a file but gees my poor machine looks like it was going through a ministroke trying to digest it.
I would be intrested if some of these peeps listing what type of drive you are saving too. Because it was happening the most with my huge 300 gig usb 2.0 external. even Though it had way more than needed space on it.
SATA (NTFS)
IDE (NTFS)
FIReWIRE (NTFS)
USB 2.0 (NTFS)
Is it because this is a 32 bit app and when it saves it has to abide by some 32 bit properties when it runs on a 64 bit OS?
So end of story clean out your pagefile (aka temp folder)
And save to a disk that has at least 1 gig more space than needed when saveing the file!!!
This has helped
I am still saving to my usb 2.0 brick but since I have cleaned out temp folder have not crashed yet. And I worked a 6 hr modeling session with 16 million poly.
Opps one more thing, are the files that crash when you save, Corupted?
Because anytime I load a file that had crashed while saving it will crash Zbrush.
ok so system specs
xp pro 64 bit
4 gigs ram
nvidia 6800
Some green thing that glows at night not sure what it does