I’m having an issue in converting a ZSphere (flat) mesh into a PM3D; the Make PolyMesh3D isn’t an available option in the Toolbox palette. And when I select Make Adaptive Skin it reverts back to the original high poly mesh! Further, when I click the “A” key, it still converts it to the original high poly mesh. No matter what I do, the Make PolyMesh3D option never appears. I know I’m missing something here, but don’t know what it precisely is. Any help would be welcome. I’m using ZBrush 2018.1.
Make sure that the ‘DynaMesh Resolution’ slider is at 0 in ‘Tool > Adaptive Skin’ first, before you click ‘Make Adaptive Skin’ or ‘Make PolyMesh3D’. Personally, I think the default setting for that slider should be at 0 not 256.
Bingo!! That was the issue. Thanks a lot zber2 for your prompt reply!