Hi gang,
I am trying to achieve a subdivided mesh from this low poly created in Max but am unsure how to achieve SELECTIVE controlled creasing (chamfering).
Here is the reference image.
The overall mesh is too soft compared to the referenced image.
Is there a way in Zbrush to select specific edges to definine crease hardness?Currently I’ve been doing this using smoothing groups within Max.
Thanks in advance for any answers.