ZBrushCentral

"Connecting" two points in different subtools

Hello there,
Is there a way I can make sure a point from subtool 1, sits at the exact same position as subtool 2 ? Sort of like Merge in Maya/Blender
Here’s a picture for clarification.

zbrush.png

I’ve already tried merging the two subtools and using zmodeler but my problem is Subtool 1 has already subdivision levels and projecting back detail didn’t to much of a good job (it also made the topology a bit funky which I’d like to avoid)

Thank you

Easiest way might be to GoZ it to Maya/Blender, snap it there, then bring it back.

For doing it in zbrush, one method might be to temporarily increase the subdivisions on the second tool to make sure it has the same number of levels as the other. Maybe do this on a duplicate/clone just for safe keeping. When they have an identical number of subD levels you should be able to merge them without having to worry about projecting any detail - you can just do the snap with zmodeler and then either delete the merged portion you no longer need (or split it back off into its own subtool).

Thanks for the reply
I eventually bite the bullet and went with the zmodeller approach, the project all worked for the most part, it did produce a few artifacts but I can fix those in a few minutes :slight_smile: