ZBrushCentral

Complex fur texture?

Hello and thanks for your time,

I’m just trying to figure out the best way to create a smooth fur-like texture like the ones in the attached images.

Can I achieve this smooth fur look using texture and normal maps?
Or am I better off creating the fur using a Hair n Mod modifier in 3dsmax?

If I create it in ZB, I assume the way to go about it is to make a polypaint texture, using real fur texture maps, and export the texture out as a texture map and normal map.
Will I also have to sculpt the fur pattern into the geometry to get my normals??

Any tips would be great.
Seal_004.jpg
Thanks, R9Lemon

Attachments

Leopard%20seal%206.jpg

heres another good fur image!guadalupe-fur-seal-arctocephalus-mexico-photo-02296-212779.jpg