In fact, I think that great if is possible to set it so that you’re painting in texture master your model, and inside texture master you have a button which perform the following (one for each view(front, left, top, etc)): picks, make the change of view, and drops, so then are not getting outside tmaster, you ARE, but you don’t notice, as it get back its own to tmaster.
I have noticed an important improvement in modelling with this script. I still prefer to model outside, but just as a matter of preferences.
That for tmaster which I propose I think is a great improvement…
I think it will be nice, another feature to add, is that once you rotate (as that is what coomon tools script make when change view button is hit) you stayed in the edit mode you were: if you were draw-edit-mode, you keep there. If you were in move-edit-mode you keep there. Is for not hitting all the time ‘W’.But that is more related to Zbrush’s rotate tool , and not with the script…well, just an idea.
here some shots of my trying of this new script. An hour and a half or so. As usual, don’t pretend to continue it…an experiment…