There are lots of things I’d like to fix on this guy, but I’m calling this project done! I actually started this ZBrush sculpt purely to showcase my ZBrush Skin Brushes pack, but then I got carried away with the idea of the tattoos on the face while I was customising brushes in Substance Painter… I use this project to test things so this is basically a mash of a bunch of techniques, tools and software. I probably lost the ‘realism’ I was going for along the way and ended up like most of my other work where I add some stylisation in the forms and final render.
alternative lighting:
Closeup
Skin without tattoos
Polypaint tweaks from Substance Painter texture
Final albedo texture for the skin
and of course, the ZBrush sculpt (the hair, eyebrows and all of that is just FiberMesh).
Anyway, hope you like it! this is my last post of the year but I’ll be back with new content on 2021. Thanks for all the support on this 2020! more renders in my ArtStation
If you are interested in the skin brushes, here is a link to the pack
Also, I did a quick guide on the ZBrushGuides on polypainting skin here