Hi,
This is my first question on the forum.
I’ve done this sculpt in 3D.
I then rotated the model and scaled it in Z to compress it into a relief. At this point it is a flattened version - but still not like a relief.
I then removed the polygons which are facing the back side. This of course leaves open edges.
Now I want to close this off and place it on a flat surface. Essentially I’d like to select the open edges, extrude them straight back, then merge this with a thin box. It’s the “extrude the open edges” part I don’t know how to do.
Any thoughts? This is my first attempt at this and if you can point me to information or resources I’d appreciate it!
Thanks,
Mark