It’s been a while since I opened Zbrush (years!) so apologies in advance if I’ve missed something obivous…
I’m working on a photogrammetry project. The scan is fine but the texture map is missing small areas that need fixing. I found this tutorial (below) that looks like it should do exactly what I need but it just doesn’t seem to work and I’ve no idea what I’m doing wrong
I import the obj, add the texture to the model (it shows fine)
I then choose the Xtractor brush, press G to grab the texture details from nearby area (as I would in photoshop with the clone stamp tool) but when I go to brush on the required area nothing happens
Is there any other way of cloning textures??
I’m running the latest version of Zbrush on an M1 Macbook Pro
Any help would be greatly appreciated