Hey, Ive been following along with Eat3d’s hard surface tutorial and Im having some pretty irritating issues with the clip curve brush. Every time I try and clip a mesh I get artefacts around the rim where the polygons have been pushed back (I should note that very occasionally it will clip without problems, but when I restart Zbrush it starts doing it again). In the tutorial however, the instructor never has this issue, he simply clips away at the edges and its clean every single time no matter the angle. Is there a setting or something that Im missing?
Thank you in advance for any advice.