Hey guys,
Quick question: I have a character mesh with UV sets embedded in the OBJ. When I import the model, and polypaint or texture paint (using spotlight) on, say the head, I cannot seem to bake the polypaint to texture for export. I tried clicking on “new from polypaint” under the texture map menu, but it creates a blank white texture.
I must be missing something simple here. Any tips would be greatly appreciated,
-P