Thanks Webhead!
The high poly is done (except few little changes). Now I´m going to start working on the low poly one. Hope you like it
nice stuff! any tips on how you did the boots?
this is great!
really nice! cant wait to see him textured!
Thanks dudes, nassosa I also want to see it finished soon
Brian20 the boots are pretty easy, most of the seams are just the standard brush with an alpha and playing with the lazy steps. Another of the tips I´ve used I saw it on mabdelfatah thread, check it out if you can
Those are the coolest boots I’ve ever seen, I think.
Thanks jan19
Looking FANTASTIC bro!
The changes in his FACE looks really natural.
Can’t wait till you FINISH HIM !!
Hi all, I stopped my last character to work on the comicon challenge 2015. Sorry but I didn´t had time to move this images until now. I´ve worked hard to finish it in time, there are things to improve but I´m happy of the results. The idea was to have a character prepared for games and I ended with a 24.564 tris model. Modeled in Zbrush and Max, retopology with Topogun and Max, textured with Quixel and rendered in MT2. Hope you like it