<img src=“http://www.zbrushcentral.com/pixo/atn.gif”> Working closely with the Art Director, the Character Artist will be primarily responsible for creating high quality character models and textures for our upcoming projects.
Qualifications:
- Expert knowledge of one of the following modeling applications: Maya or 3D Studio Max
- Expert knowledge on how to properly build and prepare a character model for animation
- Very strong texturing skills as well as knowledge in using Zbrush or similar software
- Strong knowledge of hard surface modeling
- Ability to be receptive to art direction and to perform well within a collaborative team environment
- Strong communication skills
- Able to work independently with a minimum of supervision
- Ability to work within a highly dynamic environment where team members typically have multiple responsibilities
Please note: Due to the volume of applications we receive for our job postings, we are unable to respond personally to telephone inquiries regarding the status of an application. As well, only candidates being considered for interview will be contacted at this time.