ZBrushCentral

Character development, Bloomie

This is a character I developed last year for a client
I made the concept art, lookDev, sculpting, modeling, in ZBrush, retopology using Maya , Uvs in UV Layout ,texture in Substance Painter and shading in Maya and Arnold.

20251118_1434_Blommie 20251118_1434_Blommie (1) 20251118_1434_Blommie (2)