Extra Large Technology is looking for character model/texture artists for an upcoming animated project.
Job requirements include:
- Have a good knowledge of Maya’s modeling, UV mapping, and texturing tools.
 - Strong ability to work closly to the concept to create middle to high-poly character models.
 - Be able to create Normal and Displacement Maps in Pixologic Zbrush.
 - Be able to create clean, efficient, and animatable topology.
 - Strong ability to create textures in Adobe Photoshop for character models.
 - Preferably located in or around the Los Angeles area but may be willing to work out an offsite agreement.
 
This job will be on a freelance basis for 3 to 4 months.
Check out our website at http://www.extralargetech.com
If interested, please send your website/demo reel link and resume to:
contact: Matthew Berenty
e-mail: [email protected]
subject: “Character Model/Texture Artist”
Web-based reels are preferred but Demo Reels may also be sent to:
Extra Large Technology
Attn: Matthew Berenty
1680 N Vine. St, Suite 1010
Hollywood, CA 90028