ZBrushCentral

Character Artists Needed at XLT Inc.

Extra Large Technology is looking for character model/texture artists for an upcoming animated project.

Job requirements include:

  1. Have a good knowledge of Maya’s modeling, UV mapping, and texturing tools.
  2. Strong ability to work closly to the concept to create middle to high-poly character models.
  3. Be able to create Normal and Displacement Maps in Pixologic Zbrush.
  4. Be able to create clean, efficient, and animatable topology.
  5. Strong ability to create textures in Adobe Photoshop for character models.
  6. Preferably located in or around the Los Angeles area but may be willing to work out an offsite agreement.

This job will be on a freelance basis for 3 to 4 months.

Check out our website at http://www.extralargetech.com
If interested, please send your website/demo reel link and resume to:

contact: Matthew Berenty
e-mail: [email protected]
subject: “Character Model/Texture Artist”

Web-based reels are preferred but Demo Reels may also be sent to:
Extra Large Technology
Attn: Matthew Berenty
1680 N Vine. St, Suite 1010
Hollywood, CA 90028

Could you tell a bit more aboit the style, realiste or cartoonist?