Hi
I want to model some car seats. They have to be photo realistic
so every seam has to be made with stitches aswell.
I’m new to Zbrush so I hope some one could answer this.
My idea was to model a very basic seat i Maya go into Zbrush
and make all the seams and then export displacements maps to maya.
Also is it possible to make a “pattern” of the seam ( with stitches ), then
make a path on the object an apply that pattern to the path?
That would really speed the “seam making process” up.
regards Joel