ZBrushCentral

Car seats?

Hi

I want to model some car seats. They have to be photo realistic
so every seam has to be made with stitches aswell.

I’m new to Zbrush so I hope some one could answer this.

My idea was to model a very basic seat i Maya go into Zbrush
and make all the seams and then export displacements maps to maya.

Also is it possible to make a “pattern” of the seam ( with stitches ), then
make a path on the object an apply that pattern to the path?
That would really speed the “seam making process” up.

regards Joel

not the way you are thinking…zb is a tad different

create an alpha of the seams you wish to see then in pm us the directional or deco brush to apply them as displacements on the mesh and once happy pick it up.

would be quicker me thinks than other programs and easier.

but you might need a sec to tame the beast and get used to it…but just a second.

good luck.