ZBrushCentral

Capitan

Hi! I am glad to present my new work to you. The purpose of this work was to experiment with clothes both modeling and texturing, with the correct placement of patterns on clothes. All the clothes were made in Marvelous Designer, and finished in Zbrush. I also wanted to hone the creation of hair. Haircard was made by myself, with the help of Xgen and Arnold. To create pores, wrinkles on the face, I used TexturingXYZ, with subsequent refinement. Rig and skinning was done in Maya. Render in Marmoset Toolbag. You can also find more of my works on Artstation:
https://www.artstation.com/ruslarek
Thank you for your attention!)

7 Likes