When making and editing zSpheres, I can’t turn on the x, y and z modifiers that constrain movement along one axis. I can turn the xyz light off and on, but the x, y and z buttons don’t respond. They only come to life if I preview the mesh with adapative skin/preview, but I can’t add or edit zspheres in this mode. Perhaps these modifiers don’t work with zSpheres? Or am I missing something?
I’m just trying to draw straight along an axis. I can do this with my initial line of zSpheres, using symmetry as Aurick suggests, but once I’ve done that I don’t seem to be able to replicate the feat.