Hi all fellow ZBrushers,
I was playing with this model for an animation yet to come. I’m not a real technical person but it always fascinates me when I power up the digital camera and the lens pops out of the body.
This gave me the crazy idea to create a short movie with a camera that has much too much parts for the lenses and while ejecting the camera falls down dueing the physics of gravity, ha.
I know it’s a bit of a pour idea. Just want to make some time to finish it and look at the results.
Will make a streaming video when the project is finished.
Main charactistics for the cam were made in Max8. Adjustments, texturing and rendering using ZBrush.
I know, it’s a bit technical and less organic but I think ZBrush is able to be used in workflow for many different approaches
If you like to view this demonstration animation, thinking of restarting this little project and merge the cam idea in the movie;
http://www.AddFX.org/video/video2.html
May the brushes be with you, keep on ZBrushing!
Mick